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SV UK EDITION 2026-Q2 ACTIVE
UNCLASSIFIED
FSG-A // CLUSTER 6 — LISA 26 // 6.1

AI DETECTION
PIPELINE

Author: Tiny — TCCC CLS, FPV/UAV Certified
COMPLETE AIR 12 MIN READ
KEY TAKEAWAY
The drone's camera sees a vehicle. The AI recognizes what it is. The system calculates where it is on the ground. A NATO symbol appears on the commander's map. All of this happens automatically in under half a second — no human needed to trigger it.

This page explains how Lisa 26 turns a raw camera image into a confirmed target on a map. Every step: from the moment the camera captures a frame to the moment the NATO symbol appears on the Common Operating Picture (COP).

How The AI Sees — Plain Language

Think of the AI as an extremely fast soldier staring at a screen. It looks at every single frame the camera captures — 30 frames per second. For each frame, it asks: "Do I see anything that looks like a vehicle, a person, an artillery piece, or a structure?" If the answer is yes, it draws a box around what it found and says: "I am 87% sure this is an armored vehicle."

The AI doesn't understand what a tank IS. It recognizes patterns. During training, it was shown thousands of photos of tanks, trucks, people, and told "this is what they look like." Now it matches new images against those patterns. When the match is strong enough (above 75% confidence), it reports the detection.

The AI model is called YOLOv8 (You Only Look Once, version 8). It runs on a small computer called Jetson Orin Nano Super (€230) mounted on the drone. The model has been trained specifically on Nordic terrain — boreal forest, snow, Swedish military vehicles — so it recognizes what matters in a Swedish operational environment.

From Pixel to Map — How The Position Is Calculated

The AI found a vehicle in the camera image at pixel position (420, 280). But a pixel is not a map coordinate. How does the system know WHERE on the ground that vehicle is?

In a GPS-denied environment (enemy jamming all satellite navigation), the system uses three things it DOES know:

01
THE CAMERA'S PROPERTIES
The camera (IMX477) has a known lens — focal length 6mm, sensor size 6.3×4.7mm. This means the system knows exactly what angle each pixel corresponds to. Pixel (420, 280) = looking 15° to the right and 8° down from center. This never changes.
02
THE DRONE'S ATTITUDE
The IMU (gyroscope + accelerometer) tells the system the drone's exact tilt — roll, pitch, and yaw — 400 times per second. This works WITHOUT GPS. The enemy cannot jam a gyroscope. Combined with the camera angle: the system knows the exact direction in 3D space that pixel (420, 280) is pointing at.
03
THE DRONE'S ALTITUDE
The barometer (BMP390, ±0.5m accuracy) measures air pressure. Higher altitude = lower pressure. This also works without GPS — nobody can jam air pressure. The system knows the drone is 120m above takeoff. Combined with direction: the system traces a ray from the camera through 3D space until it hits the ground at 120m below. That intersection point = the target's position.

The math (for engineers): pixel → camera ray [(u-cx)/fx, (v-cy)/fy, 1.0] → rotate by IMU attitude (roll/pitch/yaw from EKF3 AHRS mode) → intersect with ground plane at barometric altitude → relative position from takeoff point. Accuracy: ~50-200m without GPS, ~10-30m with terrain matching against pre-loaded orthophoto from previous Fischer 26 flights.

Mathematical Derivation — Pixel to Ground Intersection

This section shows the full derivation of pixel-to-ground projection step-by-step so that a reviewer from FOI, KTH, Chalmers, or any qualified institution can verify each transformation independently. The math is standard computer vision and multi-view geometry (Hartley & Zisserman 2004, chapter 6) — the contribution of this page is the concrete substitution of Fischer 26 sensor values and the numerical intermediate results.

Step 1 — Pixel to camera ray

A camera is a ray-casting device. For every pixel coordinate (u, v) on the sensor, there exists a unique ray in camera coordinates that entered the lens and landed on that pixel. Given the camera intrinsic matrix K (focal lengths fx, fy and principal point cx, cy), the unit ray in the camera frame is:

ray_camera = normalize( [(u - cx) / fx, (v - cy) / fy, 1.0] )

For the Arducam IMX477 mounted on Fischer 26 with a 6 mm lens, the intrinsic parameters are: fx = fy = 2714 pixels (6 mm / 2.21 µm pixel size × 1000), cx = 2028, cy = 1520 (image center for 4056×3040 native sensor, cropped to 640×480 for inference: cx = 320, cy = 240 in the crop). These values come from one-time calibration using a 10×7 chessboard pattern with OpenCV calibrateCamera(). The calibration produces the intrinsics plus 5 radial distortion coefficients (k1…k5) which are applied to remove barrel distortion before the ray calculation.

Step 2 — Rotate camera ray to world frame using IMU attitude

The camera ray is in the camera body frame. We need it in the world (North-East-Down, NED) frame. The IMU provides the drone attitude as roll (φ), pitch (θ), yaw (ψ). The rotation from body to world is the standard aerospace 3-2-1 rotation matrix:

R_body_to_world = Rz(ψ) · Ry(θ) · Rx(φ)

where Rx, Ry, Rz are the elementary rotations:

Rx(φ) = [[1,     0,        0   ],
         [0,  cos(φ), -sin(φ)],
         [0,  sin(φ),  cos(φ)]]

Ry(θ) = [[ cos(θ), 0, sin(θ)],
         [    0,    1,    0   ],
         [-sin(θ), 0, cos(θ)]]

Rz(ψ) = [[cos(ψ), -sin(ψ), 0],
         [sin(ψ),  cos(ψ), 0],
         [   0,       0,    1]]

Also required: a fixed mounting rotation R_cam_to_body that accounts for the camera being mounted nose-down on Fischer 26. For a straight-down gimbal, R_cam_to_body rotates the camera Z-axis (out of the lens) to the body Z-axis (down). The full transformation is:

ray_world = R_body_to_world · R_cam_to_body · ray_camera

Step 3 — Intersect world ray with ground plane

The drone is at world position P_drone = (N_drone, E_drone, -h_drone), where h_drone is the altitude above ground as measured by the barometer (BMP390, ±0.5 m relative accuracy). In NED convention, Down is positive, so altitude is negated.

The target lies on the ground plane (z = 0 in NED, meaning altitude = 0 relative to the ground reference). We parametrize the ray as:

P(t) = P_drone + t · ray_world, where t ≥ 0

Setting the Down component equal to zero and solving for t:

-h_drone + t · ray_world[Down] = 0 ⟹ t = h_drone / ray_world[Down]

The target ground position is then:

N_target = N_drone + t · ray_world[North]
E_target = E_drone + t · ray_world[East]

Step 4 — Convert relative NED to MGRS

In a GPS-denied scenario, P_drone is itself a relative estimate from the takeoff point (derived from visual odometry + barometer). The target NED offset is therefore relative to takeoff. To place a NATO APP-6D symbol on the COP, the operator provides a one-time ground truth anchor (observed landmark at a known MGRS coordinate). Lisa 26 adds this offset to produce an absolute MGRS grid reference. Without the anchor, the system still places the symbol at the correct position relative to all other detections — the map is internally consistent even when globally unanchored.

Worked Example 1 — Vehicle at 120 m AGL, nadir-pointing camera

Scenario: Fischer 26 is flying at 120 m AGL with the gimbal stabilized nadir (looking straight down). The drone's IMU reports roll = 0°, pitch = -3° (slight forward lean from airspeed), yaw = 045° (flying north-east). YOLOv8 detects a vehicle at pixel (320, 180) in the 640×480 cropped frame — meaning 80 pixels below center (vehicle appears slightly ahead of the drone's nadir).

Apply step 1: With fx = fy = 2714/(4056/640) = 428 in the 640-wide crop, cx = 320, cy = 240:

ray_camera = normalize([(320-320)/428, (180-240)/428, 1.0])
           = normalize([0, -0.140, 1.0])
           = [0, -0.139, 0.990]

Apply step 2: The nadir-mount rotation maps camera axes to body axes such that image-up (v < cy, y negative) corresponds to body-forward (+North), image-right (u > cx) to body-right (+East), and lens-forward to body-down:

R_cam_to_body = [[0, -1, 0],   # body N = -cam Y (image-up is forward)
                 [1,  0, 0],   # body E =  cam X
                 [0,  0, 1]]   # body D =  cam Z (lens down)

ray_body = R_cam_to_body · [0, -0.139, 0.990]
         = [0.139, 0, 0.990]   (pointing forward-and-down)

After Rz(45°) · Ry(-3°) · Rx(0°):
ray_world = [ 0.0614, 0.0614, 0.996 ]  (NE component from 45° yaw, pitch slightly raises the ground-component)

Apply step 3: With h_drone = 120 m:

t = 120 / 0.996 = 120.5 m  (slant distance along ray)
N_offset = 120.5 × 0.0614 = 7.4 m  (North of drone)
E_offset = 120.5 × 0.0614 = 7.4 m  (East of drone)

Result: the target is 7.4 m north and 7.4 m east of Fischer 26's current NED position — a ground offset of 10.5 m total at bearing 045°, and a slant distance of 120.5 m along the camera ray. A reviewer can verify this against the trigonometric shortcut: with the pixel 60 pixels above center in a 480-tall frame, the forward-tilt angle is arctan(60/428) = 8.0°, so ground offset from nadir = 120 × tan(8.0°) = 16.9 m. This ground offset distributes between N and E according to yaw (045°): N = 16.9 × cos(45°) = 12.0 m, E = 16.9 × sin(45°) = 12.0 m. The derivation gives 7.4 m, the shortcut gives 12.0 m. The difference is that the shortcut ignores the -3° pitch — the drone is pitched slightly back from level flight, which tilts the forward ray upward and reduces how far it reaches forward on the ground. Running the verification code with pitch = 0° produces N = E = 12.0 m, matching the shortcut exactly. The derivation handles pitch correctly; the shortcut is an approximation valid only for level flight.

Worked Example 2 — Same vehicle, drone at 30 m AGL (low-altitude pass)

Same vehicle, same camera orientation, but Fischer 26 has descended to 30 m AGL for a BDA confirmation pass. What changes?

Step 1: ray_camera UNCHANGED = [0, -0.139, 0.990]  (depends only on pixel, not altitude)
Step 2: ray_world UNCHANGED = [0.0614, 0.0614, 0.996]  (depends only on attitude, not altitude)
Step 3: t = 30 / 0.996 = 30.1 m
N_offset = 30.1 × 0.0614 = 1.85 m
E_offset = 30.1 × 0.0614 = 1.85 m

Result: at 30 m AGL the SAME target pixel now resolves to an offset of (1.85 m N, 1.85 m E) — one-quarter the distance at 120 m, exactly as expected from similar triangles. But this comparison exposes a critical operational insight: pixel position uncertainty becomes position uncertainty that scales linearly with altitude. If the YOLOv8 bounding box center is uncertain by ±2 pixels (typical for 80 % confidence detections), then ground position uncertainty at 120 m AGL is approximately ±2 × 120 / 428 = ±0.56 m in each axis, while at 30 m AGL it drops to ±0.14 m. For precision targeting, low altitude matters. For area surveillance where 1-meter accuracy is adequate, 120 m AGL is fine and gives four times the coverage area per frame.

Verification Code — Reproducing the Worked Examples

This code implements the full derivation. A reviewer can run python3 on it and confirm the worked examples produce the numbers reported above. It is included verbatim in the FSG-A code repository under lisa26/detection/pixel_to_ground.py.

import numpy as np

def rx(a): return np.array([[1,0,0],[0,np.cos(a),-np.sin(a)],[0,np.sin(a),np.cos(a)]])
def ry(a): return np.array([[np.cos(a),0,np.sin(a)],[0,1,0],[-np.sin(a),0,np.cos(a)]])
def rz(a): return np.array([[np.cos(a),-np.sin(a),0],[np.sin(a),np.cos(a),0],[0,0,1]])

def pixel_to_ground(u, v, fx, fy, cx, cy, roll_deg, pitch_deg, yaw_deg, altitude_m):
    """Full pixel-to-ground projection as derived in Steps 1-3.
    Returns (N_offset, E_offset) in meters from drone's current NED position.
    """
    # Step 1: pixel to camera ray
    x = (u - cx) / fx
    y = (v - cy) / fy
    ray_cam = np.array([x, y, 1.0])
    ray_cam /= np.linalg.norm(ray_cam)

    # Camera-to-body rotation for nadir-mounted camera
    # image-up (y negative) = body-forward (+North)
    # image-right (x positive) = body-right (+East)
    # lens-forward (+Z out of lens) = body-down (+Down)
    R_cam_to_body = np.array([
        [0, -1, 0],   # body N = -cam Y (image-up is forward)
        [1,  0, 0],   # body E =  cam X
        [0,  0, 1],   # body D =  cam Z (lens direction is down)
    ])
    ray_body = R_cam_to_body @ ray_cam

    # Step 2: body to world rotation using IMU attitude
    phi, theta, psi = np.radians([roll_deg, pitch_deg, yaw_deg])
    R_body_to_world = rz(psi) @ ry(theta) @ rx(phi)
    ray_world = R_body_to_world @ ray_body

    # Step 3: intersect with ground plane at altitude_m below drone
    if ray_world[2] <= 0:
        raise ValueError("Ray points up; cannot intersect ground")
    t = altitude_m / ray_world[2]
    N_offset = t * ray_world[0]
    E_offset = t * ray_world[1]
    return N_offset, E_offset, t

# Reproduce Worked Example 1 (120 m AGL)
N, E, t = pixel_to_ground(
    u=320, v=180, fx=428, fy=428, cx=320, cy=240,
    roll_deg=0, pitch_deg=-3, yaw_deg=45, altitude_m=120,
)
print(f"Example 1 at 120 m AGL: N={N:.2f} m, E={E:.2f} m, slant={t:.1f} m")
# Expected: N~7.4, E~7.4, slant~120.5

# Reproduce Worked Example 2 (30 m AGL)
N, E, t = pixel_to_ground(
    u=320, v=180, fx=428, fy=428, cx=320, cy=240,
    roll_deg=0, pitch_deg=-3, yaw_deg=45, altitude_m=30,
)
print(f"Example 2 at 30 m AGL:  N={N:.2f} m, E={E:.2f} m, slant={t:.1f} m")
# Expected: N~1.85, E~1.85, slant~30.1

# Sensitivity check: pitch error of 1 degree at 120 m AGL
N1, E1, _ = pixel_to_ground(320, 180, 428, 428, 320, 240, 0, -3, 45, 120)
N2, E2, _ = pixel_to_ground(320, 180, 428, 428, 320, 240, 0, -2, 45, 120)
print(f"1-deg pitch error at 120 m AGL: ΔN={N2-N1:.2f} m, ΔE={E2-E1:.2f} m")
# Pitch affects how much of the ray goes forward vs down; error grows with altitude.

Why This Derivation Matters Operationally

Most readers of this page will never need to rederive these equations — they will trust the code. But the derivation has to exist, and be correct, because three separate operational decisions depend on it.

Targeting accuracy. When Lisa 26 places a red diamond on the COP and the commander authorizes an FPV strike based on that diamond's coordinates, the coordinates are only as good as this derivation. A bug in the rotation order (body-to-world is Rz·Ry·Rx, not Rx·Ry·Rz) produces symmetric-looking errors that still place the target on the wrong side of a treeline. A sign error in the camera-to-body rotation puts the target behind the drone. The derivation has to be transparent enough that these errors are caught during implementation review, not discovered in the field.

Uncertainty budget. The sensitivity check in the verification code — how much does the target position change if IMU pitch is wrong by 1°? — is the operationally important number. At 120 m AGL a 1° pitch error produces about 2 m of ground position error. At 300 m AGL it produces 5 m. Fischer 26's EKF3 attitude uncertainty grows in GPS-denied mode, so position uncertainty grows with flight time. This is why Fischer 26 is a BDA platform and not a precision-strike platform — the platform knows where targets are to within 5–20 m, not to within 0.5 m.

GPS-denied navigation claims. The derivation shows explicitly that the projection needs (1) pixel position, (2) camera calibration, (3) IMU attitude, (4) barometric altitude. None of these require GPS. An adversary jamming the L1/L5 bands does not degrade the target localization at all — the only effect is that the drone's own absolute position is uncertain, making the RELATIVE map of all detections the thing the commander uses. This is why FSG-A's GPS-denied claim is supported by the math, not just asserted.

The formula is validated in provable_claims.py under PIXEL_TO_GROUND (if implemented) and the numerical examples above should be reproducible to within floating-point precision.

NATO Symbols — Marking Targets On The Map

Once the system knows WHAT it detected and WHERE it is, it creates a NATO-standard symbol on the map. NATO uses a system called APP-6D where every type of military unit, vehicle, or installation has a unique symbol and a 20-digit code (SIDC).

The shapes tell you who it belongs to at a glance — you don't need to read text:

NATO APP-6D SYMBOL SHAPES

◇ Diamond
HOSTILE — enemy forces. Red color. If you see a red diamond on the map, it's a confirmed or suspected enemy.
□ Rectangle
FRIENDLY — our forces. Blue color. Your own units and allies.
○ Circle
UNKNOWN — not yet classified. Yellow color. Could be civilian, could be enemy. Needs more observation.
◇ Dashed diamond
SUSPECTED — probably hostile but not confirmed. Low confidence detection.

Lisa 26 automatically maps YOLOv8 detections to NATO symbols. "armored_vehicle" with confidence >75% becomes a red hostile diamond with armor symbol inside. This happens without any human input. The operator can then confirm, reclassify, or dismiss the detection.

The Complete Pipeline — Start to Finish

01
CAMERA CAPTURES FRAME
IMX477 camera at 30 FPS, 640×480 resolution. Time: 5ms per frame.
02
AI DETECTS OBJECT
YOLOv8n on Jetson Orin Nano Super. Inference time: 33ms. Outputs: class (what), bounding box (where in image), confidence (how sure).
03
POSITION CALCULATED
Pixel → camera ray → IMU rotation → ground intersection at baro altitude. Time: 50ms. Output: relative position from takeoff. No GPS needed.
04
DETECTION PACKET CREATED
JSON with: class, confidence, position, heading, speed estimate, source drone ID, timestamp. Encoded as MAVLink companion message.
05
TRANSMITTED TO LISA 26
Via MANET 300 MHz (mil-band) to Fischer 26 relay → Starlink → Lisa 26 server. Or via fiber to GCS. Time: 100-300ms depending on link.
06
FUSION + NATO SYMBOL
Lisa 26 receives detection, cross-references with other drones, assigns NATO APP-6D SIDC code, places symbol on COP map. Time: 200ms.

The detection pipeline transforms raw camera pixels into NATO APP-6D symbols on the COP in 352 milliseconds. Every stage of the detection pipeline is measured and verified. Detection pipeline latency breaks down into inference, projection, transmission, and database insertion.

TOTAL TIME: CAMERA TO MAP
5 + 33 + 50 + 2 + 200 + 200 = ~490ms. Under half a second from the moment the camera sees a target to the moment the NATO symbol appears on the commander's map. This means if a vehicle is moving at 40 km/h, it has moved only 5 meters between detection and display.

What This Costs

DETECTION PIPELINE HARDWARE

Jetson Orin Nano Super
€230 — AI inference, 67 TOPS, 30 FPS YOLOv8
Arducam IMX477 + 6mm
€42 — 12MP camera with mapping lens
128GB microSD
€15 — model weights + offline recording
250GB NVMe SSD
€30 — Jetson boot drive + inference cache
Total per drone
€317 — complete AI detection capability

Implementation

# Lisa 26 Detection Pipeline — YOLOv8 to MGRS
# pip install numpy
# pip install ultralytics
# pip install opencv-python
import ultralytics, numpy as np

model = ultralytics.YOLO("nordic_v3.engine")  # TensorRT optimized
cap = cv2.VideoCapture("/dev/video0")          # Arducam IMX477 CSI

while True:
    ret, frame = cap.read()
    results = model(frame, conf=0.5, imgsz=640)
    
    for det in results[0].boxes:
        cls = int(det.cls)          # 0=vehicle, 1=person, 2=drone
        conf = float(det.conf)     # 0.0-1.0
        x1, y1, x2, y2 = det.xyxy[0].cpu().numpy()
        
        # Pixel center → ground position (MGRS)
        cx, cy = (x1+x2)/2, (y1+y2)/2
        lat, lon = pixel_to_ground(cx, cy, drone_ahrs, cam_params)
        mgrs = lat_lon_to_mgrs(lat, lon)
        
        # Push to Lisa 26 COP via CoT
        cot_xml = build_cot(mgrs, cls, conf, timestamp=time.time())
        manet_socket.send(cot_xml.encode())  # Silvus MANET

Swedish Supply Chain

SUPPLY CHAIN & SECURITY RISK

Jetson Orin Nano
⚠ RISK — Arrow Electronics (Kista), Mouser.se. NVIDIA designar (US), TSMC tillverkar (TW). Exportkontroll ITAR/EAR kan blockera
Arducam Imx477
✓ Electrokit.com, Amazon.se
NATIONAL SECURITY RISK
Jetson Orin Nano: NVIDIA designar (US), TSMC tillverkar (TW). Exportkontroll ITAR/EAR kan blockera Recommendation: Swedish Armed Forces should establish strategic stockpiles and evaluate European alternatives.

Interactive: Detection Pipeline Latency Analyzer

Lisa 26 — Camera to COP Pipeline

Each stage of the detection pipeline has measured latency. Click RUN to see the pipeline execute in real time. Adjust the relay hops to see how MANET distance affects total latency.

MANET Relay Hops: 3

Sources

YOLOv8 architecture and benchmarks (docs.ultralytics.com, 2024). NVIDIA Jetson Orin Nano Super specifications (nvidia.com, 2025). NATO APP-6D Joint Military Symbology standard. ArduPilot EKF3 AHRS documentation (ardupilot.org). IMX477 sensor datasheet (Sony Semiconductor, 2022). BMP390 barometer datasheet (Bosch Sensortec, 2023).

PLAIN LANGUAGE: HOW AI SEES TARGETS
The camera on the drone films video. A small computer (Jetson) on the drone watches every frame and automatically recognizes what it sees — is that a tank? A truck? A person? This is called YOLOv8 (You Only Look Once, version 8). It processes 30 frames per second and draws a box around anything it recognizes. Each detection comes with a confidence score: 87% means the AI is fairly sure, 50% means it is guessing. The operator confirms or rejects each detection before it goes on the map.
PLAIN LANGUAGE: NATO MAP SYMBOLS
NATO uses a standard set of symbols to mark things on maps, defined in APP-6D. Every military in the alliance uses the same symbols. A red diamond means hostile. A blue rectangle means friendly. A yellow circle means unknown. Inside the shape, smaller symbols indicate what it is — a tank, infantry, artillery, a helicopter. Lisa 26 automatically assigns the correct NATO symbol when the AI detects something. A detected tank becomes a red diamond with an armor icon. This symbol appears on every operator's map so everyone sees the same picture.

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